History and availability
Development of the iPhone began in 2005 with Apple CEO
Steve Jobs' direction that Apple engineers investigate touchscreens.
[7] He also steered the original focus away from a tablet, like the
iPad, and towards a phone.
[8] Apple created the device during a secretive collaboration with
AT&T Mobility—Cingular Wireless at the time—at an estimated development cost of US$150 million over thirty months.
[9]
Apple rejected the "
design by committee" approach that had yielded the
Motorola ROKR E1, a largely unsuccessful
[10] collaboration with
Motorola. Instead, Cingular gave Apple the liberty to develop the iPhone's hardware and software in-house
[11][12] and even paid Apple a fraction of its monthly service revenue (until the iPhone 3G),
[13] in exchange for four years of exclusive U.S. sales, until 2011.
Jobs unveiled the iPhone to the public on January 9, 2007, at the
Macworld 2007 convention at the
Moscone Center in San Francisco. The iPhone went on sale in the United States on June 29, 2007, at 6:00 pm local time, while hundreds of customers lined up outside the stores nationwide.
[14] The passionate reaction to the launch of the iPhone resulted in sections of the media christening it the 'Jesus phone'.
[15][16] The original iPhone was made available in the UK, France, and Germany in November 2007, and Ireland and Austria in the spring of 2008.
Worldwide iPhone availability:
iPhone was available since its original release
iPhone was available since the release of iPhone 3G
Coming soon
On July 11, 2008, Apple released the iPhone 3G in twenty-two countries, including the original six.
[17] Apple released the iPhone 3G in upwards of eighty countries and territories.
[18] Apple announced the iPhone 3GS on June 8, 2009, along with plans to release it later in June, July, and August, starting with the U.S., Canada and major European countries on June 19. Many would-be users objected to the iPhone's cost,
[19] and 40% of users have household incomes over US$100,000.
[20]
In an attempt to gain a wider market, Apple retained the 8 GB iPhone 3G at a lower price. When Apple introduced the iPhone 4, the 3GS became the less expensive model. Apple reduced the price several times since the iPhone's release in 2007, at which time an 8 GB iPhone sold for $599. An iPhone 3GS with the same capacity now has no cost to the customer, as of the release of the iPhone 4S. However, these numbers are misleading, since all iPhone units sold through AT&T require a two-year contract costing several thousand dollars, including an early termination fee,
[21] and a
SIM lock.
Apple sold 6.1 million original iPhone units over five quarters.
[22] Recorded sales have been growing steadily thereafter, and by the end of
fiscal year 2010, a total of 73.5 million iPhones were sold.
[23] By 2010/2011, the iPhone had a market share of barely 4% of all cellphones, but Apple still pulls in more than 50% of the total profit that global cellphone sales generate.
[24] Sales in Q4 2008 surpassed temporarily those of
RIM's BlackBerry sales of 5.2 million units, which made Apple briefly the third largest mobile phone manufacturer by revenue, after
Nokia and
Samsung.
[25] Approximately 6.4 million iPhones are active in the U.S. alone.
[20] While iPhone sales constitute a significant portion of Apple's revenue, some of this income is
deferred.
[26]
Three
generations of iPhone, shown from behind. Left to right: original, white 3G, black 4.
The back of the original iPhone was made of aluminum with a black plastic accent. The iPhone 3G and 3GS feature a full plastic back to increase the strength of the
GSM signal.
[27] The iPhone 3G was available in an 8 GB black model, or a black or white option for the 16 GB model. They both are now discontinued. The iPhone 3GS was available in both colors, regardless of storage capacity.
The white model was discontinued in favor of a black 8 GB low-end model. The iPhone 4 has an
aluminosilicate glass front and back with a
stainless steel edge that serves as the
antennas. It was at first available in black; the white version was announced, but not released until April 2011, 10 months later.
The iPhone has garnered positive reviews from such critics as
David Pogue[28] and
Walter Mossberg.
[29][30] The iPhone attracts users of all ages,
[20] and, besides consumer use, the iPhone has also been adopted for
business purposes.
[31]
Users of the iPhone 4 reported dropped/disconnected telephone calls when holding their phones in a certain way. This became known as antennagate.
[32]
On January 11, 2011,
Verizon announced during a media event that it had reached an agreement with Apple and would begin selling a
CDMA2000 iPhone 4. Verizon said it would be available for pre-order on February 3, with a release set for February 10.
[33][34] In February 2011, the Verizon iPhone accounted for 4.5 percent of all iPhone ad impressions
[vague] in the U.S. on Millennial Media's mobile ad network.
[35] On March 2, 2011, at the iPad 2 event, Apple announced that they have sold 100 million iPhones worldwide.
[36]
On Tuesday, September 27, Apple sent invitations for a press event to be held October 4, 2011 at 10:00 am at the Cupertino Headquarters to announce details of the next generation iPhone, which turned out to be
iPhone 4S. Over 1 million 4S models were sold in the first 24 hours after its release in October 2011.
[37] Due to large volumes of the iPhone being manufactured and the its high selling price, Apple became the largest mobile handset vendor in the world by revenue, in 2011, surpassing long-time leader
Nokia;
[38] however, later that year, it was surpassed by
Samsung, a major manufacturer of
Android phones.
[39] American carrier
C Spire Wireless announced that it would be carrying the iPhone 4S on October 19, 2011.
[5] In February 2012, ComScore reported that 12.4% of US mobile subscribers use an iPhone.
[40] The iPhone 4S launch was also the biggest launch
[41] for any smartphone in the history of mobile device market.
Hardware
Screen and input
The
touchscreen on all models is a 9 cm (3.5 in)
liquid crystal display with scratch-resistant glass.
[42] The
capacitive touchscreen is designed for a bare finger, or multiple fingers for
multi-touch sensing. The screens on the first three generations have a resolution of 320 × 480 (
HVGA) at 163
ppi, while those on the
iPhone 4 and
iPhone 4S have a resolution of 640 × 960 at 326 ppi.
The touch and gesture features of the iPhone are based on technology originally developed by
FingerWorks.
[43] Most gloves and
styli prevent the necessary electrical conductivity;
[44][45][46][47] however,
capacitive styli can be used with iPhone's finger-touch screen. The iPhone 3GS and later also feature a
fingerprint-resistant
oleophobic coating.
[48]
The top and side of an iPhone 3GS, externally identical to the iPhone 3G. From left to right, sides: wake/sleep button, SIM card slot, headphone jack, silence switch, volume controls. The switches were black plastic on the original iPhone. Top: earpiece, screen.
The iPhone has a minimal hardware user interface, featuring only four or five
buttons, depending on the generation. The only physical menu button is situated directly below the display, and is called the "Home button" because it closes the active app and navigates to the home screen of the interface. The home button is denoted not by a house, as on many other similar devices, but a
rounded square, reminiscent of the shape of icons on the home screen.
A multifunction sleep/wake button is located on the top of the device. It serves as the unit's power button, and also controls
phone calls. When a call is received, pressing the sleep/wake button once silences the ringtone, and when pressed twice transfers the call to voicemail. Situated on the left spine are the volume adjustment controls. The iPhone 4 has two separate circular buttons to increase and decrease the volume; all earlier models house two switches under a single plastic panel, known as a rocker switch, which could reasonably be counted as either one or two buttons.
Directly above the volume controls is a ring/silent switch that when engaged mutes telephone ringing, alert sounds from new & sent emails, text messages, and other push notifications, camera shutter sounds, Voice Memo sound effects, phone lock/unlock sounds, keyboard clicks, and spoken autocorrections. This switch does not mute alarm sounds from the Clock application, and in some countries or regions it will not mute the camera shutter or Voice Memo sound effects.
[49] All buttons except Home were made of plastic on the original iPhone and metal on all later models. The touchscreen furnishes the remainder of the
user interface.
The display responds to three sensors (four on the iPhone 4). A
proximity sensor deactivates the display and
touchscreen when the device is brought near the face during a call. This is done to save battery power and to prevent inadvertent inputs from the user's face and ears. An ambient light sensor adjusts the display brightness which in turn saves battery power. A 3-axis
accelerometer senses the orientation of the phone and changes the screen accordingly, allowing the user to easily switch between
portrait and landscape mode.
[50] Photo browsing, web browsing, and music playing support both upright and left or right widescreen orientations.
[51]
Unlike the
iPad, the iPhone does not rotate the screen when turned upside-down, with the Home button above the screen, unless the running program has been specifically designed to do so. The 3.0 update added landscape support for still other applications, such as email, and introduced shaking the unit as a form of input.
[52][53] The accelerometer can also be used to control
third-party apps, notably games. The iPhone 4 also includes a
gyroscopic sensor, enhancing its perception of how it is moved.
A software update in January 2008
[54] allowed the first-generation iPhone to use cell tower and Wi-Fi network locations
trilateration,
[55] despite lacking
GPS hardware. The iPhone 3G, 3GS and 4 employ
A-GPS, and the iPhone 3GS and 4 also have a
digital compass.
[56] iPhone 4S supports
GLONASS global positioning system in addition to GPS.
Audio and output
One of two speakers (left) and the microphone (right) surround the
dock connector on the base of the original iPhone. If a headset is plugged in, sound is played through it instead.
On the bottom of the iPhone there is a speaker to the left of the dock connector and a microphone to the right. There is an additional loudspeaker above the screen that serves as an earpiece during phone calls. The iPhone 4 includes an additional microphone at the top of the unit for
noise cancellation, and switches the placement of the microphone and speaker on the base on the unit—the speaker is on the right.
[57] Volume controls are located on the left side of all iPhone models and as a slider in the iPod application.
The 3.5 mm
TRRS connector for the headphones is located on the top left corner of the device.
[58] The headphone socket on the original iPhone is recessed into the casing, making it incompatible with most headsets without the use of an adapter.
[59][60] Subsequent generations eliminated the issue by using a flush-mounted headphone socket. Cars equipped with an
auxiliary jack allow for handsfree use of the iPhone while driving as a substitute for
Bluetooth.
While the iPhone is compatible with normal headphones, Apple provides a
headset with additional functionality. A multipurpose button near the microphone can be used to play or pause music, skip tracks, and answer or end phone calls without touching the iPhone. A small number of third-party headsets specifically designed for the iPhone also include the microphone and control button.
[61] The current headsets also provide volume controls, which are only compatible with more recent models.
[62] These features are achieved by a fourth ring in the audio jack that carries this extra information.
The built-in
Bluetooth 2.x+EDR supports wireless earpieces and headphones, which requires the
HSP profile. Stereo audio was added in the 3.0 update for hardware that supports
A2DP.
[52][53] While non-sanctioned third-party solutions exist, the iPhone does not officially support the
OBEX file transfer protocol.
[63] The lack of these profiles prevents iPhone users from exchanging multimedia files, such as pictures, music and videos, with other bluetooth-enabled cell phones.
Composite
[64] or component
[65] video at up to
576i and stereo audio can be output from the dock connector using an adapter sold by Apple. iPhone 4 also supports 1024 × 768
VGA output
[66] without audio, and
HDMI output,
[67] with stereo audio, via dock adapters. The iPhone did not support
voice recording until the 3.0 software update.
[52][53]
Battery
Replacing the battery requires disassembling the iPhone unit and exposing the internal hardware
The iPhone features an internal rechargeable lithium-ion battery. Like an iPod, but unlike most other mobile phones, the battery is not user-replaceable.
[59][68] The iPhone can be charged when connected to a computer for syncing across the included USB to dock connector cable, similar to
charging an iPod. Alternatively, a USB to AC adapter (or "wall charger," also included) can be connected to the cable to charge directly from an
AC outlet. A number of third-party accessories (car chargers, portable chargers, battery cases, stereo dock chargers, and even
solar chargers) are also available.
[citation needed]
Apple runs tests on preproduction units to determine battery life. Apple's website says that the battery life "is designed to retain up to 80 percent of its original capacity after 400 full charge and discharge cycles",
[69] which is comparable to iPod batteries.
The battery life of early models of the iPhone has been criticized by several technology journalists as insufficient and less than Apple's claims.
[70][71][72][73] This is also reflected by a
J. D. Power and Associates customer satisfaction survey, which gave the "battery aspects" of the iPhone 3G its lowest rating of 2 out of 5 stars.
[74][75]
If the battery malfunctions or dies prematurely, the phone can be returned to Apple and replaced for free while still under
warranty.
[76] The warranty lasts one year from purchase and can be extended to two years with
AppleCare. The battery replacement service and its pricing was not made known to buyers until the day the product was launched,
[77][78] it is similar to how Apple (and third parties) replace batteries for iPods. The Foundation for Taxpayer and Consumer Rights, a
consumer advocate group, has sent a complaint to Apple and
AT&T over the fee that consumers have to pay to have the battery replaced.
[77]
Since July 2007, third-party battery replacement kits have been available
[79] at a much lower price than Apple's own battery replacement program. These kits often include a small screwdriver and an instruction leaflet, but as with many newer iPod models the battery in the original iPhone has been
soldered in. Therefore a soldering iron is required to install the new battery. The iPhone 3G uses a different battery fitted with a connector that is easier to replace.
[80]
The iPhone 4 is the first generation to have two cameras. The
LED flash for the rear-facing camera (top) and the forward-facing camera (bottom) are both unique to that model.
Camera
The original iPhone and iPhone 3G feature a built-in
fixed focus 2.0
megapixel camera located on the back for still digital photos. It has no optical zoom, flash or
autofocus, and does not support video recording (iPhone 3G does support video recording via third-party App available on the App Store), however
jailbreaking allows users to do so. Version 2.0 of iPhone OS introduced the capability to
embed location data in the pictures, producing
geocoded photographs.
The iPhone 3GS has a 3.2 megapixel camera, manufactured by
OmniVision, featuring autofocus, auto white balance, and auto macro (up to 10 cm). It is also capable of capturing 640 × 480 (
VGA resolution) video at 30 frames per second,
[81] although compared to higher-end
CCD based video cameras it does exhibit the
rolling shutter effect.
[82] The video can then be
cropped on the device itself and directly uploaded to YouTube,
MobileMe, or other services.
The iPhone 4 introduced a 5.0
megapixel camera (2592 × 1936 pixels), also located on the back, which is equipped with a
backside illuminated sensor capable of capturing pictures in low-light conditions, as well as an
LED flash capable of staying lit for video recording at
720p resolution, considered
high-definition.
[83] iPhone 4 is the first iPhone that has the
high dynamic range photography feature.
[84] In addition the iPhone 4 has a second camera on the front capable of
VGA photos and
SD video recording.
Regardless of the source, saved recordings may be synced to the host computer, attached to email, or (where supported) sent by
MMS. Videos may be uploaded to YouTube directly.
The camera on the iPhone 4S is capable of shooting 8MP stills and recording 1080p videos. The camera can now be accessed directly from the lock screen, and the volume up button as a shutter trigger. The built-in gyroscope is able to stabilize the camera while recording video.
Beta code pulled from iOS 5 suggests that the next feature to be released will allow users to capture a panoramic photo on their iPhone.
[85]
On all five model generations, the phone can be configured to bring up the camera app by quickly pressing the home key twice.
[86] On all iPhones running
iOS 5 it can also be accessed from the lock screen directly.
Storage and SIM
An iPhone 3G with the SIM slot open. The SIM ejector tool is still placed in the eject hole.
The iPhone was initially released with two options for internal storage size: 4 GB or 8 GB. On September 5, 2007, Apple discontinued the 4 GB models.
[87] On February 5, 2008, Apple added a 16 GB model.
[88] The iPhone 3G was available in 16 GB and 8 GB. The iPhone 3GS came in 16 GB and 32 GB variants and still is available in 8 GB.
The iPhone 4 is available in 16 GB and 32 GB variants, as well as a newly introduced 8 GB variant to be sold along side the iPhone 4S at a reduced price point. The iPhone 4S is available in three sizes: 16 GB, 32 GB and 64 GB. All data is stored on the internal flash drive; the iPhone does not support expanded storage through a memory card slot, or the SIM card.
GSM models of the iPhone use a
SIM card to identify themselves to the GSM network. The SIM sits in a tray, which is inserted into a slot at the top of the device. The SIM tray can be ejected with a
paperclip or the "SIM ejector tool" (a simple piece of die-cut sheet metal) included with the iPhone 3G and 3GS.
[89][90] Some iPhone models shipped with a SIM ejector tool which was fabricated from an alloy dubbed "
Liquidmetal".
[91] In most countries, the iPhone is usually sold with a
SIM lock, which prevents the iPhone from being used on a different mobile network.
[92]
The
GSM iPhone 4 features a
MicroSIM card that is located in a slot on the right side of the device.
[93]
The
CDMA model of the iPhone 4, just the same any other CDMA-only cell phone, does not use a SIM card or have a SIM card slot.
An iPhone 4S activated on a CDMA carrier, however, does have a SIM card slot but does not rely on a SIM card for activation on that CDMA network. A CDMA-activated iPhone 4S usually has a carrier-approved roaming SIM preloaded in its SIM slot at the time of purchase that is used for roaming on certain carrier-approved international GSM networks only. The SIM slot is locked to only use the roaming SIM card provided by the CDMA carrier.
[94]
One can request that the SIM slot be unlocked for international use by calling the carrier's support number and requesting an international unlock if their account has been in good standing for the past 60 days.
[95] This method only unlocks the iPhone 4S for use on international carriers. An iPhone 4S that has been unlocked in this way will reject any non international SIM cards (AT&T Mobility or T-Mobile USA, for example).
Liquid contact indicators
The iPhone is equipped with liquid contact indicators which change from white to red in color when they come in contact with water. These suggest whether water damage has affected the device. The indicators on the iPhone include a small disc which is located at the bottom of the headphone
jack and with the iPhone 3G and all later models an additional one is located at the bottom of the
dock connector.
[96]
The indicators are often used by Apple employees to determine whether the device
qualifies for a warranty repair or replacement. If the indicators show that the device was exposed to water, they may determine that the device is not covered by Apple. However, the liquid contact indicators may be triggered through routine use, and if a device is worn while exercising, the sweat from an owner may dampen the indicators enough to indicate water damage.
[97]
On many other mobile phones from different manufacturers, the liquid contact indicators are located in a protected location, such as beneath the battery behind a battery cover, but the indicators on an iPhone are directly exposed to the environment. This has led to criticism of the placement of the indicators, which may also be affected by steam in a bathroom or other light environmental moisture.
[98] In response to these criticisms, Apple made a silent change to their water damage policy for iPhones and similar products. This new policy allows the customer to request further internal inspection of the phone to verify if internal liquid damage sensors were triggered.
[99]
Included items
The contents of the box of an iPhone 4. From left to right: iPhone 4 in plastic holder, written documentation, and (top to bottom) headset, USB cable, wall charger.
All
iPhone models include written documentation, and a
dock connector to
USB cable. The original and 3G iPhones also came with a cleaning cloth. The original iPhone included stereo
headset (
earbuds and a microphone) and a plastic dock to hold the unit upright while charging and syncing. The iPhone 3G includes a similar headset plus a SIM eject tool (the original model requires a paperclip). The iPhone 3GS includes the SIM eject tool and a revised headset, which adds volume buttons (not functional with previous iPhone versions).
[62][100]
The iPhone 3G and 3GS are compatible with the same dock, sold separately, but not the original model's dock.
[101] All versions include a USB power adapter, or "wall charger," which allows the iPhone to charge from an
AC outlet. The iPhone 3G and iPhone 3GS sold in North America, Japan, Colombia, Ecuador, or Peru
[102][103] include an ultracompact USB power adapter.
Model comparison
This table highlights key differences between "generations" of the iPhone.
Model | iPhone | iPhone 3G | iPhone 3GS | iPhone 4 | iPhone 4S |
Status | Discontinued | Discontinued | Available | Available | Available |
Display | 89 mm (3.5 in) glass LCD, 3:2 aspect ratio[104] |
480 × 320 px (HVGA) at 163 ppi | 960 × 640 px at 326 ppi |
Storage | 4, 8, or 16 GB | 8 or 16 GB | 8, 16 or 32 GB | 16, 32, or 64 GB |
CPU Core | 620 MHz (underclocked to 412 MHz)
ARM 1176JZ(F)-S[105] | 833 MHz (underclocked to 600 MHz)
ARM Cortex-A8[106][107] | 1 GHz (underclocked to 800 MHz)[108]
Apple A4[109] | 1 GHz (underclocked to 800 MHz)[110] Dual-core Apple A5 |
Graphics | PowerVR MBX Lite 3D GPU[111] (103 MHz) | PowerVR SGX535 GPU
(150 MHz in 3GS and 200 MHz in iPhone 4)[106][112] | PowerVR SGX543MP2 GPU[113] |
Memory | 128 MB DRAM[114] | 256 MB DRAM[106][107] | 512 MB DRAM[115][116] |
Cellular Connectivity | Quad band GSM/GPRS/EDGE (850, 900, 1,800, 1,900 MHz) | In addition to previous:
Tri-band 3.6 Mbit/s UMTS/HSDPA (850, 1,900, 2,100 MHz),[117] | In addition to previous:
7.2 Mbit/s HSDPA | GSM model:
In addition to previous:
5.76 Mbit/s HSUPA,
UMTS/HSDPA at 800 and 900 MHz[57][118] | In addition to previous:
14.4 Mbit/s HSDPA,
Redesigned dynamically switching dual antenna,[119]
Combined GSM/CDMA capability |
CDMA model:
Dual-band CDMA/EV-DO Rev. A (800, 1,900 MHz) |
Features | USB 2.0/dock connector | In addition to previous:
assisted GPS,
includes earphones with mic | In addition to previous:
voice control, digital compass (magnetometer), Nike+, camera tap to focus (iOS 4.0+)
includes earphones with remote and microphone | In addition to previous:
3-axis gyroscope,
Dual-microphone noise suppression,
microSIM,
rear camera LED flash | In addition to previous:
Siri (beta) voice assistant and GLONASS support |
Camera | 2.0 Megapixel, f/2.8
Still images only | 3.0 Megapixel, f/2.8
VGA video at 30 frame/s | Rear: 5.0 Megapixel, f/2.8
720p HD video at 30 frame/s | Rear: 8.0 Megapixel, f/2.4
1080p Full HD video at 30 frame/s |
Front: 0.3 Megapixel (VGA)
480p VGA video at 30 frame/s |
Materials | Aluminum, glass and black plastic | Glass, plastic, and steel; black or white
(white not available for 8 GB models) | Black or white aluminosilicate glass and stainless steel |
Dimensions | 115.0 mm (4.53 in) H
61.0 mm (2.40 in) W
11.6 mm (0.46 in) D | 115.5 mm (4.55 in) H
62.1 mm (2.44 in) W
12.3 mm (0.48 in) D | 115.5 mm (4.55 in) H
62.1 mm (2.44 in) W
12.3 mm (0.48 in) D | 115.2 mm (4.54 in) H
58.66 mm (2.309 in) W
9.3 mm (0.37 in) D | 115.2 mm (4.54 in) H
58.66 mm (2.309 in) W
9.3 mm (0.37 in) D |
Power | Built-in, non removable, rechargeable lithium-ion polymer battery[120][121][122] |
Released | 4 and 8 GB: June 29, 2007
16 GB: February 5, 2008 | July 11, 2008 | 16 and 32 GB: June 19, 2009
Black 8 GB: June 24, 2010 | GSM (Black): June 24, 2010
CDMA (Black): February 10, 2011
White: April 28, 2011
8 GB: October 4, 2011 (Available from Oct 14, 2011) | October 14, 2011 |
Discontinued | 4 GB: September 5, 2007
8 and 16 GB: July 11, 2008 | 16 GB: June 8, 2009
Black 8 GB: June 4, 2010 | 16 and 32 GB: June 24, 2010
Black 8 GB: In production | 16 and 32 GB (unlocked only): October 4, 2011
Black and White 8 GB: In production | In production |
Model | iPhone | iPhone 3G | iPhone 3GS | iPhone 4 | iPhone 4S |
Software
The default Home screen of iOS 5.0.1 shows most of the applications provided by Apple. Users can download additional applications from the App store, create Web Clips, rearrange the icons, and create and delete folders.
The iPhone,
iPod Touch and
iPad run an
operating system known as
iOS (formerly iPhone OS). It is a variant of the same
Darwin operating system core that is found in
Mac OS X. Also included is the "
Core Animation" software component from
Mac OS X v10.5 Leopard. Together with the
PowerVR hardware (and on the iPhone 3GS,
OpenGL ES 2.0), it is responsible for the interface's
motion graphics. The operating system takes up less than half a
gigabyte.
[123]
It is capable of supporting bundled and future applications from Apple, as well as from third-party developers. Software applications cannot be copied directly from Mac OS X but must be written and compiled specifically for iOS.
Like the iPod, the iPhone is managed from a computer using
iTunes. The earliest versions of the OS required
version 7.3 or later, which is compatible with Mac OS X version 10.3.9 Panther or later, and 32-bit
Windows XP or
Vista.
[124] The release of iTunes 7.6 expanded this support to include 64-bit versions of XP and Vista,
[125] and a workaround has been discovered for previous 64-bit Windows operating systems.
[126]
Apple provides free updates to the OS for the iPhone through iTunes,
[123] and major updates have historically accompanied new models.
[127] Such updates often require a newer version of iTunes — for example, the 3.0 update requires iTunes 8.2 — but the iTunes system requirements have stayed the same. Updates include bug fixes, security patches and new features.
[128] For example, iPhone 3G users initially experienced dropped calls until an update was issued.
[129][130]
Version 3.1 required iTunes 9.0, and iOS 4 required iTunes 9.2. iTunes 10.5, which is required to sync and activate iOS 5, the current version of iTunes, Requires Mac OS X 10.5.8 or Leopard on G4 or G5 computers on 800 MHz or higher; versions 10.3 and 10.4 and 10.5–10.5.7 are no longer supported.
Interface
The
interface is based around the home screen, a graphical list of available applications. iPhone applications normally run one at a time (not including iOS 4 and iOS 5, which includes running applications in the background),
[131] although most functionality is still available when making a call or listening to music. The home screen can be accessed at any time by a hardware button below the screen, closing the open application in the process.
[132]
By default, the Home screen contains the following icons: Messages (
SMS and
MMS messaging), Calendar, Photos, Camera, YouTube, Stocks, Maps (
Google Maps), Weather, Voice Memos, Notes, Clock, Calculator, Settings,
iTunes (store),
App Store, and (on the iPhone 3GS and iPhone 4)
Compass. Docked at the base of the screen, four icons for
Phone,
Mail,
Safari (Internet), and iPod (
multimedia) delineate the iPhone's main purposes.
[133] On January 15, 2008, Apple released software update 1.1.3, allowing users to create "Web Clips", home screen icons that resemble apps that open a user-defined page in Safari. After the update, iPhone users can rearrange and place icons on up to nine other adjacent home screens, accessed by a horizontal swipe.
[54]
Users can also add and delete icons from the dock, which is the same on every home screen. Each home screen holds up to sixteen icons, and the dock holds up to four icons. Users can delete Web Clips and third-party applications at any time, and may select only certain applications for transfer from iTunes. Apple's default programs, however, may not be removed. The 3.0 update adds a system-wide search, known as
Spotlight, to the left of the first home screen.
[52][53]
Almost all input is given through the touch screen, which understands
complex gestures using multi-touch. The iPhone's
interaction techniques enable the user to move the content up or down by a touch-drag motion of the finger. For example, zooming in and out of web pages and photos is done by placing two fingers on the screen and spreading them farther apart or bringing them closer together, a gesture known as "
pinching".
Scrolling through a long list or menu is achieved by sliding a finger over the display from bottom to top, or vice versa to go back. In either case, the list moves as if it is pasted on the outer surface of a wheel, slowly decelerating as if affected by friction. In this way, the interface simulates the physics of a real object.
Other
user-centered interactive effects include horizontally sliding sub-selection, the vertically sliding keyboard and bookmarks menu, and widgets that turn around to allow settings to be configured on the other side. Menu bars are found at the top and bottom of the screen when necessary. Their options vary by program, but always follow a consistent style motif. In menu hierarchies, a "back" button in the top-left corner of the screen displays the name of the parent folder.
Phone
When making a call, the iPhone presents a number of options; including
FaceTime on supported models. The screen is
automatically disabled when held close to the face.
The iPhone allows audio
conferencing, call holding, call merging,
caller ID, and integration with other cellular network features and iPhone functions. For example, if music is playing when a call is received, the music fades out, and fades back in when the call has ended.
The
proximity sensor shuts off the screen and touch-sensitive circuitry when the iPhone is brought close to the face, both to save battery and prevent unintentional touches. The iPhone does not support
video calling or
videoconferencing on versions prior to the fourth generation, as there is only one camera on the opposite side of the screen.
[134]
The iPhone 4 supports video calling using either the front or back camera over Wi-Fi, a feature Apple calls
FaceTime.
[135] The first two models only support
voice dialing through third-party applications.
[136] Voice control, available only on the iPhone 3GS and iPhone 4, allows users to say a contact's name or number and the iPhone will dial.
[137]
The iPhone includes a
visual voicemail (in some countries)
[138] feature allowing users to view a list of current voicemail messages on-screen without having to call into their voicemail. Unlike most other systems, messages can be listened to and deleted in a non-chronological order by choosing any message from an on-screen list.
A music
ringtone feature was introduced in the United States on September 5, 2007. Users can create custom ringtones from songs purchased from the iTunes Store for a small additional fee. The ringtones can be 3 to 30 seconds long from any part of a song, can fade in and out, pause from half a second to five seconds when looped, or
loop continuously. All customizing can be done in iTunes,
[139] or alternatively with Apple's
GarageBand software 4.1.1 or later (available only on
Mac OS X)
[140] or third-party tools.
[141]
Multimedia
The layout of the music library is similar to that of an
iPod or current
Symbian S60 phones. The iPhone can sort its media library by songs, artists, albums, videos,
playlists,
genres, composers,
podcasts,
audiobooks, and
compilations. Options are always presented alphabetically, except in playlists, which retain their order from
iTunes. The iPhone uses a large font that allows users plenty of room to touch their selection.
Users can rotate their device horizontally to
landscape mode to access
Cover Flow. Like on iTunes, this feature shows the different album covers in a scroll-through photo library. Scrolling is achieved by swiping a finger across the screen. Alternatively, headset controls can be used to pause, play, skip, and repeat tracks. On the iPhone 3GS, the volume can be changed with the included Apple Earphones, and the Voice Control feature can be used to identify a track, play songs in a playlist or by a specific artist, or create a
Genius playlist.
[137]
The iPhone supports
gapless playback.
[142] Like the
fifth-generation iPods introduced in 2005, the iPhone can play
digital video, allowing users to watch TV shows and movies in
widescreen. Double-tapping switches between widescreen and
fullscreen video playback.
The iPhone allows users to purchase and download songs from the iTunes Store directly to their iPhone. The feature originally required a Wi-Fi network, but now
[when?] can use the cellular data network if one is not available.
[143]
The iPhone includes software that allows the user to upload, view, and email photos taken with the
camera. The user zooms in and out of photos by sliding two fingers further apart or closer together, much like Safari. The Camera application also lets users view the camera roll, the pictures that have been taken with the iPhone's camera. Those pictures are also available in the Photos application, along with any transferred from
iPhoto or
Aperture on a Mac, or
Photoshop on a Windows
PC.
Internet connectivity
Internet access is available when the iPhone is connected to a local area
Wi-Fi or a wide area
GSM or
EDGE network, both second-generation (
2G) wireless data standards. The iPhone 3G introduced support for third-generation
UMTS and
HSDPA 3.6,
[144] only the iPhone 4S supports
HSUPA networks (14.4 Mbit/s), and only the iPhone 3GS and iPhone 4 support HSDPA 7.2.
[145]
AT&T introduced
3G in July 2004,
[146] but as late as 2007,
Steve Jobs stated that it was still not widespread enough in the US, and the chipsets not energy efficient enough, to be included in the iPhone.
[45][147] Support for
802.1X, an authentication system commonly used by university and corporate Wi-Fi networks, was added in the 2.0 version update.
[148]
By default, the iPhone will ask to join newly discovered
Wi-Fi networks and prompt for the password when required. Alternatively, it can join closed Wi-Fi networks manually.
[149] The iPhone will automatically choose the strongest network, connecting to Wi-Fi instead of EDGE when it is available.
[150] Similarly, the iPhone 3G, 3GS and 4 prefer
3G to
2G, and Wi-Fi to either.
[151]
Wi-Fi,
Bluetooth, and 3G (on the iPhone 3G, 3GS, 4, and 4S) can all be deactivated individually.
Airplane mode disables all wireless connections at once, overriding other preferences. However, once in Airplane mode, one can explicitly enable Wi-Fi and/or Bluetooth modes to join and continue to operate over one or both of those networks while the cellular network transceivers remain off.
The iPhone 3GS has a maximum download rate of 7.2
Mbit/s.
[152] Furthermore, email attachments as well as apps and media from Apple's various stores must be smaller than 20 MB to be downloaded over a cellular network.
[153] Larger files, often email attachments or podcasts, must be downloaded over Wi-Fi (which has no file size limits). If Wi-Fi is unavailable, one
workaround is to open the files directly in
Safari.
[154]
Safari is the iPhone's native
web browser, and it displays pages similar to its Mac and
Windows counterparts. Web pages may be viewed in portrait or landscape mode and the device supports automatic zooming by pinching together or spreading apart fingertips on the screen, or by double-tapping text or images.
[155][156] It is worth mentioning that
Safari doesn't allow file downloads except for predefined extensions. The iPhone supports neither
Flash[157] nor
Java.
[158][unreliable source?]
Consequently, the
UK's Advertising Standards Authority adjudicated that an advertisement claiming the iPhone could access "all parts of the internet" should be withdrawn in its current form, on grounds of
false advertising.
[159] In a rare public letter in April 2010, Apple CEO
Steve Jobs outlined the reasoning behind the absence of Flash on the iPhone (and
iPad).
[160] The iPhone supports
SVG,
CSS,
HTML Canvas, and
Bonjour.
[161][162]
The maps application can access
Google Maps in map,
satellite, or hybrid form. It can also generate directions between two locations, while providing optional real-time traffic information. During the iPhone's announcement, Jobs demonstrated this feature by searching for nearby
Starbucks locations and then placing a
prank call to one with a single tap.
[7][163] Support for walking directions, public transit, and
street view was added in the version 2.2 software update, but no voice-guided navigation.
[164]
The iPhone 3GS and iPhone 4 can orient the map with its digital compass.
[56] Apple also developed a separate application to view YouTube videos on the iPhone, which streams videos after encoding them using the
H.264 codec. Simple weather and
stock quotes applications also tap in to the Internet.
iPhone users can and do access the Internet frequently, and in a variety of places. According to
Google, in 2008, the iPhone generated 50 times more search requests than any other mobile handset.
[165] According to
Deutsche Telekom CEO
René Obermann, "The average
Internet usage for an iPhone customer is more than 100
megabytes. This is 30 times the use for our average contract-based consumer customers."
[166] Nielsen found that 98% of iPhone users use data services, and 88% use the internet.
[20] In China, the iPhone 3G and iPhone 3GS were built and distributed without Wi-fi.
[167]
With the introduction of the Verizon iPhone in January 2011, the issue of using internet while on the phone has been brought to the public's attention. Under the two US carriers, internet and phone could be used simultaneously on AT&T networks, whereas the Verizon networks only support for the use of each separately.
[168]
Text input
For text input, the iPhone implements a
virtual keyboard on the touchscreen. It has automatic
spell checking and correction,
predictive word capabilities, and a dynamic dictionary that learns new words. The keyboard can predict what word the user is typing and complete it, and correct for the accidental pressing of keys near the presumed desired key.
[169]
The keys are somewhat larger and spaced farther apart when in
landscape mode, which is supported by only a limited number of applications. Touching a section of text for a brief time brings up a
magnifying glass, allowing users to place the
cursor in the middle of existing text. The virtual keyboard can accommodate 21 languages, including character recognition for Chinese.
[170]
Alternate characters with accents can be typed from the keyboard by pressing the letter for 2 seconds and selecting the alternate character from the popup.
[171] The 3.0 update brought support for
cut, copy, or pasting text, as well as landscape keyboards in more applications.
[52][53] On iPhone 4S, Siri allows dictation.
Email and text messages
The iPhone also features an email program that supports
HTML email, which enables the user to embed photos in an email message.
PDF,
Word,
Excel, and
Powerpoint attachments to mail messages can be viewed on the phone.
[117] Apple's
MobileMe platform offers
push email, which emulates the functionality of the popular
BlackBerry email solution, for an annual subscription.
Yahoo! offers a free push-email service for the iPhone.
IMAP (although not
Push-IMAP) and
POP3 mail standards are also supported, including
Microsoft Exchange[172] and
Kerio Connect.
[173]
In the first versions of the iPhone firmware, this was accomplished by opening up IMAP on the Exchange server. Apple has also licensed
Microsoft ActiveSync and now
[when?] supports the platform (including push email) with the release of iPhone 2.0 firmware.
[174][175] The iPhone will sync email account settings over from Apple's own
Mail application,
Microsoft Outlook, and
Microsoft Entourage, or it can be manually configured on the device itself. With the correct settings, the email program can access almost any IMAP or POP3 account.
[176]
Text messages are presented chronologically in a mailbox format similar to Mail, which places all text from recipients together with replies. Text messages are displayed in speech bubbles (similar to
iChat) under each recipient's name. The iPhone has built-in support for emailmessage forwarding, drafts, and direct internal camera-to-email picture sending. Support for multi-recipient SMS was added in the 1.1.3 software update.
[177] Support for
MMS was added in the 3.0 update, but not for the original iPhone
[52][53] and not in the U.S. until September 25, 2009.
[178][179]
Third-party applications
- See also: iOS SDK and App Store
At
WWDC 2007 on June 11, 2007, Apple announced that the iPhone would support
third-party "web applications" written in
Ajax that share the look and feel of the iPhone interface.
[180] On October 17, 2007, Steve Jobs, in an open letter posted to Apple's "Hot News"
weblog, announced that a
software development kit (SDK) would be made available to third-party developers in February 2008. The iPhone SDK was officially announced and released on March 6, 2008, at the Apple Town Hall facility.
[181]
It is a free download, with an Apple registration, that allows developers to develop native applications for the iPhone and iPod Touch, then test them in an "iPhone simulator". However, loading an application onto a real device is only possible after paying an
Apple Developer Connection membership fee. Developers are free to set any price for their applications to be distributed through the
App Store, of which they will receive a 70% share.
[182]
Developers can also opt to release the application for free and will not pay any costs to release or distribute the application beyond the membership fee. The App Store was launched with the release of iOS 2.0, on July 11, 2008.
[175] The update was free for iPhone users; owners of older iPod Touches were required to pay US$10 for it.
[183]
Once a developer has submitted an application to the App Store, Apple holds firm control over its distribution. Apple can halt the distribution of applications it deems inappropriate, for example,
I Am Rich, a US$1000 program that simply demonstrated the wealth of its user.
[184] Apple has been criticized for banning third-party applications that enable a functionality that Apple does not want the iPhone to have: In 2008, Apple rejected
Podcaster, which allowed iPhone users to download podcasts directly to the iPhone claiming it duplicated the functionality of iTunes.
[185] Apple has since released a software update that grants this capability.
[164]
NetShare, another rejected app, would have enabled users to
tether their iPhone to a laptop or desktop, using its cellular network to load data for the computer.
[186] Many carriers of the iPhone later globally allowed tethering before Apple officially supported it with the upgrade to the iOS 3.0, with
AT&T Mobility being a relative latecomer in the United States.
[187] In most cases, the carrier charges extra for tethering an iPhone.
Before the SDK was released, third-parties were permitted to design "Web Apps" that would run through Safari.
[188] Unsigned native applications are also available for "jailbroken" phones.
[189] The ability to install native applications onto the iPhone outside of the App Store is not supported by Apple, the stated reason being that such native applications could be broken by any software update, but Apple has stated it will not design software updates specifically to break native applications other than those that perform SIM unlocking.
[190]
As of January 2011, Apple has passed 10 billion app downloads.
[191]
Accessibility
The iPhone can enlarge text to make it more
accessible for vision-impaired users,
[192] and can accommodate hearing-impaired users with
closed captioning and external
TTY devices.
[193] The iPhone 3GS also features white on black mode,
VoiceOver (a
screen reader), and zooming for impaired vision, and mono audio for
limited hearing in one ear.
[194] Apple regularly publishes Voluntary Product Accessibility Templates which explicitly state compliance with the US regulation "
Section 508".
[195]
Vulnerability
In 2007, 2010, and 2011, developers released a series of tools called
JailbreakMe that used security vulnerabilities in Mobile Safari rendering in order to
jailbreak the device (which allows users to install any compatible software on the device instead of only App Store apps).
[196][197][198] These exploits were each soon fixed by iOS updates from Apple. Theoretically these flaws could have also been used for malicious purposes.
[199]
In July 2011, Apple released iOS 4.3.5 (4.2.10 for CDMA iPhone) to fix a security vulnerability with certificate validation.
Intellectual property
Apple has filed more than 200
patent applications related to the technology behind the iPhone.
[200][201]
LG Electronics claimed the design of the iPhone was copied from the
LG Prada. Woo-Young Kwak, head of LG Mobile Handset R&D Center, said at a press conference: "we consider that Apple copied Prada phone after the design was unveiled when it was presented in the iF Design Award and won the prize in September 2006."
[202]
On September 3, 1993,
Infogear filed for the U.S. trademark "I PHONE"
[203] and on March 20, 1996, applied for the trademark "IPhone".
[204] "I Phone" was registered in March 1998,
[203] and "IPhone" was registered in 1999.
[204] Since then, the I PHONE mark had been abandoned.
[203] Infogear trademarks cover "communications terminals comprising computer hardware and software providing integrated telephone, data communications and personal computer functions" (1993 filing),
[203] and "computer hardware and software for providing integrated telephone communication with computerized global information networks" (1996 filing).
[205]
Infogear released a telephone with an integrated web browser under the name
iPhone in 1998.
[206] In 2000, Infogear won an infringement claim against the owners of the iphones.com domain name.
[207] In June 2000,
Cisco Systems acquired Infogear, including the iPhone trademark.
[208] On December 18, 2006, they released a range of re-branded
Voice over IP (VoIP) sets under the name iPhone.
[209]
In October 2002, Apple applied for the "iPhone" trademark in the United Kingdom, Australia, Singapore, and the European Union. A Canadian application followed in October 2004, and a New Zealand application in September 2006. As of October 2006, only the Singapore and Australian applications had been granted. In September 2006, a company called Ocean Telecom Services applied for an "iPhone" trademark in the United States, United Kingdom and Hong Kong, following a filing in Trinidad and Tobago.
[210]
As the Ocean Telecom trademark applications use exactly the same wording as the New Zealand application of Apple, it is assumed that Ocean Telecom is applying on behalf of Apple.
[211] The Canadian application was opposed in August 2005, by a Canadian company called
Comwave who themselves applied for the trademark three months later. Comwave has been selling VoIP devices called iPhone since 2004.
[208]
Shortly after Steve Jobs' January 9, 2007, announcement that Apple would be selling a product called iPhone in June 2007, Cisco issued a statement that it had been negotiating trademark licensing with Apple and expected Apple to agree to the final documents that had been submitted the night before.
[212] On January 10, 2007, Cisco announced it had filed a lawsuit against Apple over the infringement of the trademark iPhone, seeking an injunction in federal court to prohibit Apple from using the name.
[213] More recently,
[when?] Cisco claimed that the trademark lawsuit was a "minor skirmish" that was not about money, but about interoperability.
[214]
On February 2, 2007, Apple and Cisco announced that they had agreed to temporarily suspend litigation while they held settlement talks,
[215] and subsequently announced on February 20, 2007, that they had reached an agreement. Both companies will be allowed to use the "iPhone" name
[216] in exchange for "exploring interoperability" between their security, consumer, and business communications products.
[217]
The iPhone has also inspired several leading high-tech clones,
[218] driving both the popularity of Apple and consumer willingness to upgrade iPhones quickly.
[219]
On October 22, 2009,
Nokia filed a lawsuit against Apple for infringement of its GSM, UMTS and WLAN patents. Nokia alleges that Apple has been violating ten of the patents of Nokia since the iPhone initial release.
[220]
In December 2010,
Reuters reported that some iPhone and
iPad users were suing
Apple Inc. because some applications were passing user information to third-party advertisers without permission. Some makers of the applications such as Textplus4,
Paper Toss,
Weather Channel,
Dictionary.com, Talking Tom Cat and Pumpkin Maker have also been named as co-defendants in the lawsuit.
[221]
Since April 20, 2011, a
hidden unencrypted file on the iPhone and other iOS devices has been widely discussed in the media.
[222][223] It was alleged that the file, labeled "consolidated.db", constantly stores the iPhone user's movement by approximating geographic locations calculated by triangulating nearby cell phone towers, a technology proven to be inaccurate at times.
[224] The file was released with the June 2010 update of Apple
iOS4 and may contain almost one year's worth of data. Previous versions of iOS stored similar information in a file called "h-cells.plist".
[225]
F-Secure discovered that the data is transmitted to Apple twice a day and postulate that Apple is using the information to construct their global location database similar to the ones constructed by Google and
Skyhook through
wardriving.
[226] Nevertheless, unlike the
Google "Latitude" application, which performs a similar task on
Android phones, the file is not dependent upon signing a specific
EULA or even the user's knowledge, but it is stated in the 15,200 word-long
terms and conditions of the iPhone that
"Apple and [their] partners and licensees may collect, use, and share precise location data, including the real-time geographic location of [the user's] Apple computer or device".
[227]
The file is also automatically copied onto the user's computer once synchronized with the iPhone. An
open source application named "iPhoneTracker", which turns the data stored in the file into a visual map, was made available to the public in April 2011.
[228] While the file cannot be erased without
jailbreaking the phone, it can be encrypted.
[229]
Apple gave an official response on their web site on April 27
[230] after questions were submitted by users, the
Associated Press and others.
[231] Apple indicated that the data is a crowd-sourced location database cache, used to make location services faster, and that the volume of data retained was an error; they issued an update for
iOS (version
4.3.3, or
4.2.8 for the CDMA iPhone 4) which reduced the size of the cache, stopped it being backed up to iTunes, and erased it entirely if whenever location services were turned off.
[230]
Restrictions
Apple tightly controls certain aspects of the iPhone. According to
Jonathan Zittrain, the emergence of
closed devices like the iPhone have made computing more
proprietary than early versions of
Microsoft Windows.
[232]
The
hacker community has found many workarounds, most of which are disallowed by Apple and threaten to void the device's warranty.
[233] "
Jailbreaking" allows users to install apps not available on the App Store or modify basic functionality. SIM unlocking allows the iPhone to be used on a different carrier's network.
[234]
Activation
The iPhone normally prevents access to its media player and web features unless it has also been activated as a phone with an authorized carrier. On July 3, 2007,
Jon Lech Johansen reported on his blog that he had successfully bypassed this requirement and unlocked the iPhone's other features with a combination of custom software and modification of the iTunes binary. He published the software and offsets for others to use.
[235]
Unlike the original, the iPhone 3G must be activated in the store in most countries.
[236] This makes the iPhone 3G more difficult, but not impossible, to hack. The need for in-store activation, as well as the huge number of first-generation iPhone and
iPod Touch users upgrading to iPhone OS 2.0, caused a worldwide
overload of Apple's
servers on July 11, 2008, the day on which both the iPhone 3G and iPhone OS 2.0 updates as well as
MobileMe were released. After the update, devices were required to connect to Apple's servers to authenticate the update, causing many devices to be temporarily unusable.
[237] A year later, Apple released the 3.0 software two days before the iPhone 3GS to avoid such issues.
Users on the
O2 network in the United Kingdom, however, can buy the phone online and activate it via iTunes as with the previous model.
[238] Even where not required, vendors usually offer activation for the buyer's convenience. In the U.S., Apple has begun to offer free shipping on both the iPhone 3G and the iPhone 3GS (when available), reversing the in-store activation requirement.
Best Buy and
Walmart will also sell the iPhone.
[239]
Unapproved third-party software and jailbreaking
The iPhone's operating system is designed to only run software that has an Apple-approved
cryptographic signature. This restriction can be overcome by "jailbreaking" the phone,
[240] which involves replacing the iPhone's
firmware with a slightly modified version that does not enforce the signature check. Doing so may be a circumvention of Apple's
technical protection measures.
[241] Apple, in a statement to the
United States Copyright Office in response to
EFF lobbying for a DMCA exception for this kind of hacking, claimed that jailbreaking the iPhone would be
copyright infringement due to the necessary modification of system software.
[242] However in 2010 Jailbreaking was declared officially legal in the United States by the
DMCA.
[243] Jailbroken iPhones may be susceptible to computer viruses, but few such incidents have been reported.
[244][245]
iOS and
Android 2.3.3 'Gingerbread' may be set up to dual boot on a jailbroken iPhone with the help of
OpeniBoot or iDroid.
[246][247]
SIM unlocking
United States
Most iPhones were and are still sold with a
SIM lock, which restricts the use of the phone to one particular carrier, a common practice with subsidized
GSM phones. Unlike most GSM phones however, the phone cannot be officially unlocked by entering a code. The locked/unlocked state is maintained on Apple's servers per
IMEI and is set when the iPhone is activated.
While the iPhone was initially
sold in the US only on the AT&T network with a SIM lock in place, various hackers have found methods to "
unlock" the phone from a specific network.
[248] Although AT&T, Sprint and Verizon are the only authorized iPhone carriers in the United States, unlocked iPhones can be used with other carriers after unlocking.
[249] For example, an unlocked iPhone may be used on the T-Mobile network in the U.S. but, while an unlocked iPhone is compatible with T-Mobile's
voice network, it may not be able to make use of 3G functionality (i.e., no mobile web or e-mail, etc.).
[250] More than a quarter of the original iPhones sold in the United States were not registered with AT&T. Apple speculates that they were likely shipped overseas and unlocked, a lucrative market before the iPhone 3G's worldwide release.
[251] iPhones are unlocked by users who wish to use networks other than AT&T or Verizon's.
[19][not in citation given][252]
On March 26, 2009, AT&T in the United States began selling the iPhone without a contract, though still SIM-locked to their network.
[253] The up-front purchase price of such iPhone units is often twice as expensive as those bundled with contracts.
[254] Outside of the United States, policies differ, especially in US territories and insular areas like
Guam, where GTA TeleGuam is the exclusive carrier for the iPhone, since neither AT&T nor Verizon has a presence in the area.
[255]
Other countries
In the United Kingdom, carriers
O2,
Orange,
3,
Vodafone,
T-Mobile, as well as
MVNO Tesco Mobile sell the device under subsidised contracts, or for use on pay as you go. They are locked to network initially, though are usually able to be unlocked either after a certain period of contract length has passed, or for a small fee. The iPhone 3GS, iPhone 4 and the iPhone 4S are all currently sold unlocked without a contract for use on any mobile network, but only when bought directly from Apple Retail Stores or Apple Online Store.
[256]
Five major carriers in Australia, (
Three,
Optus,
Telstra,
Virgin Mobile, and
Vodafone),
[257] offer legitimate unlocking, now at no cost for all iPhone devices, both current and prior models. The iPhone 3GS and the iPhone 4 can also be bought unlocked from Apple Retail Stores or the Apple Online Store.
[92]
All new mobile phones sold by carriers in Canada are locked, and none of the major carriers (
Rogers Wireless,
Telus,
Bell Mobility) unlock iPhones without a fight and a $50 fee, even after service contracts have come to an end.
Legislation has been introduced that would compel carriers to unlock mobile phones (including iPhones) outside of contract, upon customer request. The iPhone 3GS, iPhone 4 and iPhone 4S can be bought unlocked from Apple Retail stores or from Apple Online Store.
Internationally, policies vary, but many carriers sell the iPhone unlocked for full retail price.
[92]
The iPhone 4S entered the Indian market with Aircel and Airtel starting pre orders on November 18, 2011. The phones will be available in stores from November 25, 2011. \.
[258]